The Play for Brands

The Play for Brands

Biweekly analysis for consumer brand marketing leaders on where your next under-25 audience sits, inside gaming. Platforms, policy and the brands getting it right.

How Much Money Does a Branded Roblox World Actually Make?

Aug 26, 2026

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8 min read

How Much Money Does a Branded Roblox World Actually Make?

More brands are asking how their Roblox world earns its keep. It has to sell something, or the algorithm has less reason to send players. Unless revenue is the primary goal from the outset it just won't earn what anyone hopes.

Daniel O'Sullivan
Daniel O'Sullivan
Is Roblox in Decline? What the Q2 2026 Results Mean for Brands

Aug 5, 2026

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8 min read

Is Roblox in Decline? What the Q2 2026 Results Mean for Brands

Shares fell 29%, the full-year forecast was pulled and for the first time Roblox expects players to spend less. Underneath it, the audience grew and spread across more games. Roblox is still growing, even if the stock price isn't, and that's the important bit for brands.

Daniel O'Sullivan
Daniel O'Sullivan
How to Build a Roblox Game for a Brand: Launch an MVP, Not the Full Vision

Jul 22, 2026

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4 min read

How to Build a Roblox Game for a Brand: Launch an MVP, Not the Full Vision

Live ops keeps a Roblox world alive. What features and content you hold back for live ops gets less attention and is the harder choice. Ship one complete game loop, gate expansion on how it performs and let the players tell you what to build next.

Daniel O'Sullivan
Daniel O'Sullivan
What a Roblox Brand Integration Costs in 2027 (and When to Build Your Own World Instead)

Jul 15, 2026

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7 min read

What a Roblox Brand Integration Costs in 2027 (and When to Build Your Own World Instead)

Roblox participation is two bets, not a spectrum. The right one follows from the objective, the wrong one costs a year of brand investment. This is how to match your goal to a route, and what each now costs.

Daniel O'Sullivan
Daniel O'Sullivan
Are Roblox Ads Actually Effective? What the Immersive Advertising Data Shows

Jul 15, 2026

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4 min read

Are Roblox Ads Actually Effective? What the Immersive Advertising Data Shows

Daniel O'Sullivan
Daniel O'Sullivan
Why 86% of Branded Roblox Games Die, and What the 14% Do Differently

Jun 10, 2026

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5 min read

Why 86% of Branded Roblox Games Die, and What the 14% Do Differently

Most branded worlds don't survive their second year. The handful that do share three measurable patterns, none of which are visible in launch-week reporting.

Daniel O'Sullivan
Daniel O'Sullivan
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